Description [FR]

Shad et Lily sont pilleurs de tombe. Shad transporte les coffres pendant que Lily passe au-travers des murs pour ouvrir les portes... parce qu'elle est un fantôme... que Shad invoque lorsqu'il meurt.

  • Flèches (haut, bas, gauche, droite) : Se déplacer
  • Barre d'espacement : Invoquer Lily (Shad seulement)

Ce jeu a été fait pour MiniJam 72. Thème : Aventure, Limitation : La mort comme mécanique centrale.

Description [EN]

Shad and Lily are grave robbers. Shad carries the chests while Lily passes through walls to open doors... because she is a ghost... summoned when Shad dies.

  • Arrows (up, down, left, right) : Move
  • Space bar : Summon Lily (Shad only)

This game was made for MiniJam 72. Theme : Adventure, Limitation : Death as a core mecanic.

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My first idea was to have a lot of traps and use them to finish the level. Since it would've been more a platformer, I continued my search. My second idea was to make the reaper a mecanic of cores but I didn't know where to go from there.

The first prototype I went with, was with a game where the hero had the power to die and pass through walls as a ghost. He had to be quick because a healer was running after him to resurrect him back to life. After some tests, it wasn't as fun as I tought it would.

Still on my to-do list :

  • Add more levels
  • Have Shad find ways to forfeit his life spark to summon Lily instead of by pressing a button
  • Allow Lily to pass through phantom-fences only in shadowed areas

Thanks :


Comments

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Super sick game really cool game mechanics.

Super game. Keep up the good work!